All-Purpose Request Thread (Mk. IV)

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Maveritchell
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All-Purpose Request Thread (Mk. IV)

Post by Maveritchell »

Link to the old topic.

Please use this thread to post requests for individual pieces of work and/or collaboration. Please post your request once and only once, with the understanding that having a request granted is not a sure thing.
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Re: All-Purpose Request Thread (Mk. IV)

Post by General_Nate »

I'm in serious need of someone to add a Hard Point to my model. If some kind soul could oblige, I'd be ever grateful. :thumbs:
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Re: All-Purpose Request Thread (Mk. IV)

Post by CodaRez »

General_Nate wrote:I'm in serious need of someone to add a Hard Point to my model. If some kind soul could oblige, I'd be ever grateful. :thumbs:
Whats the model, weapon? vehicle? rock?
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Re: All-Purpose Request Thread (Mk. IV)

Post by General_Nate »

CodaRez wrote:
General_Nate wrote:I'm in serious need of someone to add a Hard Point to my model. If some kind soul could oblige, I'd be ever grateful. :thumbs:
Whats the model, weapon? vehicle? rock?
Vehicle. Jeep, actually.
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Re: All-Purpose Request Thread (Mk. IV)

Post by fiddler_on_the_roof »

can someone export a base from XSI 5.11 for me? my exporter doesn't want to work :x :?
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Re: All-Purpose Request Thread (Mk. IV)

Post by SW_elite »

One question, why would you have a hardpoint for a rock? Is that just so you could destroy it?
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Re: All-Purpose Request Thread (Mk. IV)

Post by genaral_mitch »

SW_elite wrote:One question, why would you have a hardpoint for a rock? Is that just so you could destroy it?
I think it was a joke... You wouldn't even need a herdpoint on a destructable rock unless you wanted to put some flames or sparkks on it when it is damaged, like a vehicle.
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Re: All-Purpose Request Thread (Mk. IV)

Post by DarthD.U.C.K. »

yeah, hardpoints used to attach something to them (pilot,lasers,effects etc.) or to animate them
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Re: All-Purpose Request Thread (Mk. IV)

Post by Cerfon Rournes »

Hey GT, could someone please upload( or send a link) to a no CD version of the Bf2 modder tester? The one that you use to test your mod for problems, then, the problem comes up in the bf2log. i really can't find my BF2 CD, and i have made 3 maps that don't work in game right now. And i can't move on till they are fixed. Help would be great thanks.
:D
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Re: All-Purpose Request Thread (Mk. IV)

Post by jedikiller32 »

I don't believe one exists. You may just have to purchase another BF2 CD. I don't know if the Steam version works with the mod tools.
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Re: All-Purpose Request Thread (Mk. IV)

Post by DarthD.U.C.K. »

Cerfon Rournes wrote:Hey GT, could someone please upload( or send a link) to a no CD version of the Bf2 modder tester? The one that you use to test your mod for problems, then, the problem comes up in the bf2log. i really can't find my BF2 CD, and i have made 3 maps that don't work in game right now. And i can't move on till they are fixed. Help would be great thanks.
:D
you could look into the faq/everythingyouneedhtread...... it may contain something helpfull for you
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Re: All-Purpose Request Thread (Mk. IV)

Post by Cerfon Rournes »

yeah, couldn't find it anywhere: :( :(
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Re: All-Purpose Request Thread (Mk. IV)

Post by genaral_mitch »

Can someone make a strait Death Star corridor?
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Re: All-Purpose Request Thread (Mk. IV)

Post by Press_Tilty »

Would someone mind punching a hole in the side of the Imp Frigate? I want to put a hanger in it. I would, but I don't have the resources.

Thanks to anyone who helps me :)
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Re: All-Purpose Request Thread (Mk. IV)

Post by _=XL=_Danny »

Hey I would be grateful if someone made the TOR mod.(The old Republic) Im not asking for KotoR but Tor. I would be greatful. Heres a glimpse of what it should look like, http://www.youtube.com/watch?v=z0RuR3FREFw
Thanks Very much.
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Re: All-Purpose Request Thread (Mk. IV)

Post by CT-26-6958_Hevy »

I dont know where or is it released, thats why I ask here:
Is a Kama/Cape as Addonmesh released and if not, could anybody make one?
Same for a Visor, Holsters and ---->THIS<---- Headgear(Its from Commander Jet, i would use it for--->THIS<----)
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Re: All-Purpose Request Thread (Mk. IV)

Post by genaral_mitch »

I know visor and holsters are addons, and I'm pretty sure you can't have a cape as an addon mesh.
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Re: All-Purpose Request Thread (Mk. IV)

Post by skelltor »

here is a commander jet model will it work? http://www.gametoast.com/forums/viewtop ... 64&t=22916
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Re: All-Purpose Request Thread (Mk. IV)

Post by CT-26-6958_Hevy »

Yes, but i think the Headgear doesnt looks very good(I cant make a better one...)
Can you say me were i can find the Visor and Holsters?
I also can only attach Capes when i Hex edit the mode? Great, i dont understand it!
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Re: All-Purpose Request Thread (Mk. IV)

Post by Teancum »

Was an Imperial AT-PT ever released to the public? I've seen one in the Dark Times and one by MandeRek, but couldn't find anything about a public release.
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