Naboo: Selton

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: Naboo: Selton

Post by CressAlbane »

This map is so visually impressive, I get all excited every time I see a new screenshot. That orange-ish Naboo style sure is beautiful. Keep up the amazing work!
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Naboo: Selton

Post by AQT »

Thanks for the comments, guys!
AvalancheMaster wrote:Also, I see the Lordaeron Lion, no?
Not sure. It's a stock texture.
Executer94 wrote:and the imperial banners give the scene a unique taste.
Unfortunately, I had just gotten rid of them along with the turbolasers surrounding the city because I'm planning to implement CW era now...
I know it's up to you, but I would give the AT-ST Walker custom weapons.
It currently plays nearly like the SWBF1 version, so it kind of already has custom weapons in a sense.

Anyway, the mini-map is now in-game. As you can see from it, the layout design of the map just wouldn't work very for a campaign mission, or at least a fun one.
Hidden/Spoiler:
Image
Stay tune for more updates. :)
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Naboo: Selton

Post by THEWULFMAN »

I personally suggest just putting the banners in one era and removing them from the other. It was a fantastic idea to begin with, no need to remove it at all.
AvalancheMaster
Second Lance Corporal
Second Lance Corporal
Posts: 105
Joined: Fri Mar 08, 2013 4:16 am
Projects :: Myrkr Smuggler outpost
Games I'm Playing :: SWBFII Civ WC3
xbox live or psn: No gamertag set
Location: Varna, Bulgaria

Re: Naboo: Selton

Post by AvalancheMaster »

THEWULFMAN wrote:I personally suggest just putting the banners in one era and removing them from the other. It was a fantastic idea to begin with, no need to remove it at all.
Ditto.
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Naboo: Selton

Post by AQT »

I would do that, but another reason why I am removing those banners is because I no longer like their look.
User avatar
Cleb
Lieutenant General
Lieutenant General
Posts: 711
Joined: Sun Jun 17, 2012 10:12 pm
Projects :: Learning how to use 3DS Max
Games I'm Playing :: BF2 CIV4 MC
xbox live or psn: ˙. ˙. ˙. ˙. ˙. ˙
Location: Somewhere
Contact:

Re: Naboo: Selton

Post by Cleb »

AQT wrote:I would do that, but another reason why I am removing those banners is because I no longer like their look.
What about the turbo laser turrets? They looked really cool. :wink:
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Naboo: Selton

Post by RevanSithLord »

Maybe if you could make it to where it showed only one Imperial symbol instead of the double there?

Because I know you're using this:
Hidden/Spoiler:
Image
Any way you could scale the texture? Unless you just don't want them there at all.

And perhaps instead of those turbolasers (which you removed anyways), perhaps a smaller laser cannon of sorts?
Hidden/Spoiler:
Image
You'd have to get someone to model that, though.

Unless you feel it's just all too much of a hassle and you just want to leave these kinds of things out. :P

Seeing as Selton looks to be a constantly contested city, I suppose banners are unnecessary anyways.
User avatar
Monkey
Recruit Womprat Killer
Posts: 5
Joined: Sun May 05, 2013 5:22 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Naboo: Selton

Post by Monkey »

:eek: That evening screenshot looks awesome! Who are the Heroes gonna be on this?
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Naboo: Selton

Post by AQT »

@RSL: Yep, that was the image I used. I had to scale/edit it regardless to use it in the first place. I would have made it so that only one shows, but the stock model doesn't allow for it. Anyhow, the reason for me removing Imperial banners is not because two shows. The Imperial banners and turbolasers won't be coming back.

@Monkey: Information on the GCW units, including hero units, can be found in the original post of this topic since day one.

Speaking of units, here is the progress so far on the CW sides:

Republic
Hidden/Spoiler:
Clone Trooper
Image
Weapons: DC-15s Blaster Carbine, DC-15s Blaster Pistol, Thermal Detonators

Clone Heavy Gunner
Image
Weapons: PLX-4 Missile Launcher, DC-15s Blaster Pistol, Concussion Grenades, Proximity Mines

Clone Sharpshooter
Image
Weapons: DC-15x Sniper Rifle, DC-15s Blaster Pistol, Thermal Detonators, Auto Turrets

Clone Engineer
Image
Weapons: DC-15A Blast Cannon, F-187 Fusion Cutter, Detpacks, Dispenser Health & Ammo

Clone Commander
Image
Weapons: DC-15A Blaster Rifle, DC-17 Hand Blaster, EC Detonators
CIS
Hidden/Spoiler:
B1 Battle Droid
Image
Weapons: E-5 Blaster Rifle, DT-57 Blaster Pistol, Thermal Detonators

B1 Assault Droid
Image
Weapons: E-60R Missile Launcher, DT-57 Blaster Pistol, Concussion Grenades, Proximity Mines

B1 Sniper Droid
Image
Weapons: E-5s Sniper Rifle, DT-57 Blaster Pistol, Thermal Detonators, Auto Turrets

B1 Engineer Droid
Image
Weapons: E-5 Blast Cannon, F-187 Fusion Cutter, Detpacks, Dispenser Health & Ammo

B2 Super Battle Droid
Image
Weapon: Wrist Blaster, Tri-shot, Wrist Rockets
The Republic will have local Naboo guards helping them like the Rebels in GCW era, while the CIS will have local B1 Security Droids:
Hidden/Spoiler:
Image
Just a couple more units, the heros, and vehicles to go. I'll post those some time in the next few days. :)
User avatar
DarthSolous
Chief Warrant Officer
Chief Warrant Officer
Posts: 351
Joined: Fri Sep 14, 2012 4:28 pm
Projects :: No Mod project currently.
Games I'm Playing :: SWBF2 Halo Minecraft
xbox live or psn: No gamertag set
Location: Wielding the Dark Side of the Force on Korriban

Re: Naboo: Selton

Post by DarthSolous »

Looks good so far. :thumbs:
User avatar
TWINKEYRUNAWAY
Lieutenant General
Lieutenant General
Posts: 730
Joined: Fri Aug 17, 2012 3:13 pm
Projects :: Empire Rising
Games I'm Playing :: SWBF Doom FONV
xbox live or psn: No gamertag set
Location: 411Remnant
Contact:

Re: Naboo: Selton

Post by TWINKEYRUNAWAY »

Very impressive bro, the skins look very well done. Nova trooper looks pretty beast to, has a nice clean feel to it.
User avatar
Zapattack1234
Rebel Colonel
Rebel Colonel
Posts: 574
Joined: Mon Sep 24, 2012 6:44 pm
Projects :: The Wrecked Graveyard_Amongst the Ruins
Games I'm Playing :: SWBF 1 and 2
xbox live or psn: xbla:Rehmfire49
Location: Isla Nublar (Jurassic Park)

Re: Naboo: Selton

Post by Zapattack1234 »

very nice skins :thumbs:
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Naboo: Selton

Post by RevanSithLord »

@AQT - Ah, okay. :) I understand. The map looks visually impressive regardless! Always did love the work you did on things.

Great work on these CW units as well! Always did love the 91st. :)
Lephenix
Captain
Captain
Posts: 497
Joined: Tue Jul 12, 2011 6:46 am
Projects :: Becoming a Concept Artist-Illustrator
Contact:

Re: Naboo: Selton

Post by Lephenix »

Hello my friend, it has been a while since I talked to you! You are making a great job as always :thumbs: .
User avatar
Cleb
Lieutenant General
Lieutenant General
Posts: 711
Joined: Sun Jun 17, 2012 10:12 pm
Projects :: Learning how to use 3DS Max
Games I'm Playing :: BF2 CIV4 MC
xbox live or psn: ˙. ˙. ˙. ˙. ˙. ˙
Location: Somewhere
Contact:

Re: Naboo: Selton

Post by Cleb »

I really like how the clone trooper and the clone engineer look, they are my favorite. :thumbs: :clone:
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Naboo: Selton

Post by AQT »

Thanks, guys!
RevanSithLord wrote:Great work on these CW units as well! Always did love the 91st. :)
They're the 9th Assault Corps. :P

Alright, so here's the last update showing off the remaining units. First off, the Fatigued Rebel Officer has a new look:
Hidden/Spoiler:
Before:
Image
After:
Image
For the Republic, the Clone Commander has been redone since last time:
Hidden/Spoiler:
Image
New weapons layout: DC-15A Blaster Rifle, DN Bolt Caster, Rally (Increase Defense)
And the Republic's sixth unit class is the ARC Trooper:
Hidden/Spoiler:
Image
Weapons: WESTAR-M5 Blaster Rifle, DC-17 Hand Blaster, EC Detonators
The CIS has the Droideka as its sixth unit class:
Hidden/Spoiler:
Image
The hero units:
Hidden/Spoiler:
Republic: Luminara Unduli
Image
Weapons: Lightsaber, Saber Throw, Force Wave

CIS: Asajj Ventress (from Prosecutor)
Image
Weapons: Lightsabers, Star Blades, Force Pull
And finally, the vehicles:
Hidden/Spoiler:
Republic gets AT-XTs:
Image
While the CIS gets AATs:
Image
Just got to implement the rest of the planned game modes now, and then it's off to a release.
Executer94
Major
Major
Posts: 504
Joined: Fri May 01, 2009 7:45 am
Location: Chalmuns Cantina

Re: Naboo: Selton

Post by Executer94 »

Very well done. All of the units look really matching for the surrounding somehow. Only the commander seems to have a lack of color, but this might be also something positive. I like the new ARC trooper the best though, because of the mixture of this specific helmet, gun and jetpack. It also does not look "thin", but more massive, like a trained elite trooper. Thumbs up.
User avatar
Jendo7
Sith
Sith
Posts: 1303
Joined: Wed Apr 01, 2009 6:37 pm
Location: Cambridge, England.
Contact:

Re: Naboo: Selton

Post by Jendo7 »

This looks really impressive. :thumbs:
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: Naboo: Selton

Post by RevanSithLord »

How'd I miss that update? Great job, man! :)

Also - d'oh. Meant to say 9th. I knew a 9 was in there somewhere. :P
User avatar
KeepAmazinn
First Lance Corporal
First Lance Corporal
Posts: 133
Joined: Tue Aug 06, 2013 2:56 pm
Projects :: No Mod project currently.
Games I'm Playing :: Skyrim
xbox live or psn: Keep Amazinn

Re: Naboo: Selton

Post by KeepAmazinn »

whats the progress on the map?
Post Reply