Can't wait to try this!
Release date was perfect! :p
-EDIT-
The mod isn't functioning on my computer that well. My main problems are with the hud, the others are probably because my computer simply can't handle the graphics (old computer). But going back to the hud, the only thing that actually works is the floating icons and reticule (haven't checked iron sights). Everything else looks like stock with some missing textures. I think the issue is due to my screen resolution though (1280 x 800), which made me think about the geonosis LUA you posted while working on the animations. This is what is seen there:
Code: Select all
local screenWidth, screenHeight = ScriptCB_GetScreenInfo()
ReadDataFile("dc:SIDE\\fpanimset.lvl")
if screenHeight == 1080 and screenWidth == 1920 then
ReadDataFile("dc:HUD\\hud1920x1080.lvl")
ReadDataFile("ingame.lvl")
ReadDataFile("dc:HUD\\hudBmpKill.lvl")
else
ReadDataFile("dc:HUD\\hud1024x768.lvl")
ReadDataFile("ingame.lvl")
end
Code: Select all
if screenHeight == 1080 and screenWidth == 1920 then
ReadDataFile("dc:SIDE\\1920x1080.lvl")
ReadDataFile("dc:HUD\\hudTxtKill.lvl")
else
ReadDataFile("dc:SIDE\\1024x768.lvl")
end
Since my resolution isn't 1920x1080, different lvl files are loaded and one isn't loaded at all. I'm thinking that those level files are missing some important things that make the hud function (basically just textures). I don't if this is the cause of the problem, and if anyone else is having the same issue with resolutions other than 1920x1080, but here is what it looks like ingame:
As you can see, the RC hud isn't there while the stock one is.
Maybe you can take reference from what Marth did in Unification:
pastebin.com/QBUnzShY
-EDIT-
This isn't only a problem for me, and it looks like it is completely related to the resolution-set lvl files that are loaded:
Video (no hud)
-EDIT-
Readme wrote:This Side Mod will also change your menu interface. If you don't like it you can remove it by deleting/renameing/replacing the rcm\data\_LVL_PC\shell\rc_interface_shell.lvl file.
Please notice that some features, such as the HUD, are onyl available on 1920x1080.
I didn't see that, my bad. But maybe you should do it by aspect ratio like Marth's code, that way more people can use the hud.