TRON: THE GRID

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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ForceMaster
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Re: TRON: THE GRID

Post by ForceMaster »

It is posible in BFII? souds cool!

EDIT: I' ve tried adding a CTF mode, the only problem is this: units need get out of vehicles to capture the flag, I know that can be captured like the space CTF, but how set up it for ground map?

On topic:

New vehicle: Flynn's lightcycle
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Re: TRON: THE GRID

Post by thelegend »

Wow. They all look so beatiful. I think the arena is not large enaugh that you can get all vehicles inside.

It seems the blue Yavin Sky (default sky) fog is still in your map. The terrain is a bit blueish. Try to remove the fog lines in your map's sky file. Why? Because the arena looks a bit spongy on some parts and I guess it's because of the blue fog.
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Re: TRON: THE GRID

Post by ForceMaster »

thelegend wrote:I think the arena is not large enaugh that you can get all vehicles inside.
:yes: , it is only for lightcycles and runners, I'm working to add 3 game modes with 3 diferent scenes:

CTF: Lightcycle Arena, with light cycle and light runner

Conquest: Tron City streets, with light tanks, tanker and recognizer

Flyer Assault (Dogfight): Simulation Sea, with light jet and fighter.

About fog, I've forget delete it. :faint:

EDIT: This is a reference pic to work in the tron city:

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The past days I've thinking about the Disc battle arena, that is a great place to fight against programs like duels. May be a hero mode with one unit per team, if you dead, you lose, if you kill your oponent, then spawn one more, a bit hard to kill, up to 12 to win the "tournament". What did you think?


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Re: TRON: THE GRID

Post by Noobasaurus »

That sounds great! Will the arena change as you battle/win in it?
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Re: TRON: THE GRID

Post by ForceMaster »

Well, the animation can be done via Zero Editor and the trigger will done via lua, with OnKill event, this mode will looks more a campaing mode with 12 objectives kill one by one your enemies, up to kill rinzler, the last .
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Re: TRON: THE GRID

Post by Anakin »

wow that sounds like a great mod. Are you planign to add stock BF2 sides to the map(s), too??
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Re: TRON: THE GRID

Post by thelegend »

Sounds really awesome.
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Re: TRON: THE GRID

Post by ForceMaster »

Anakin wrote: Are you planign to add stock BF2 sides to the map(s), too??
No, I think it will looks weird, they come from two very different universes.

UPDATE:

New unit: Heavy Sentry

Weapons Staff, Shield

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Re: TRON: THE GRID

Post by thelegend »

Wow all your units look sooo awesome.
And I still feel the blueish fog from Yavin :o
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Re: TRON: THE GRID

Post by ForceMaster »

.....DISC WARS!!! .....DISC WARS!!! ......DISC WARS!!!

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Ok, here is a question about what should be the match of disks in the arena, there are 16 cubicles for 16 contestants, including the player (1 human, 15 AI), if you fight one by one until you reach the end, it may be you feel annoyed by playing too much, is very extensive, however, a tournament of 8 vs 8 (first round), then 4 to 4 (second round), then 2 vs 2 (third round), and finally the final round 1 vs 1 (Rinzler), only let you fight against four opponents to win. So which is better? 1 vs 15 or 8 vs. 8 until round 1 vs 1?
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Re: TRON: THE GRID

Post by Maveritchell »

I think your instincts are good. Don't ask the player to do the same thing fifteen times in a row. Give him a varied experience.
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Re: TRON: THE GRID

Post by Anakin »

Maveritchell wrote:I think your instincts are good. Don't ask the player to do the same thing fifteen times in a row. Give him a varied experience.
:yes:
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Re: TRON: THE GRID

Post by ForceMaster »

Thanks Mav, I think that will be a short map to play but a great time to fight like gladiators. :D

UPDATE: Disc Arena for short tournament.

16 Gladiators in a full animated arena.

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Re: TRON: THE GRID

Post by thelegend »

Wow! Incredible work. That looks exactly like in the movie. Can't wait to see a video how this mode works.
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Re: TRON: THE GRID

Post by Anakin »

A realy nice looking enviroment.
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Re: TRON: THE GRID

Post by GAB »

When I first looked at these arena screenshots I though it was some sort of concept art... Everything is looking really good.
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Re: TRON: THE GRID

Post by Troha »

"Not the games, not the games, not the games, not the games."
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Re: TRON: THE GRID

Post by Anakin »

Is there a way to parry the enemy's disc throw attack??
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Re: TRON: THE GRID

Post by ForceMaster »

GAB wrote:When I first looked at these arena screenshots I though it was some sort of concept art... Everything is looking really good.
Thanks my friend!
Troha wrote:"Not the games, not the games, not the games, not the games."
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Anakin wrote:Is there a way to parry the enemy's disc throw attack??
:yes: , use the blocking action (middle buttom of mouse), the disc melee works like lightsabre.
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Re: TRON: THE GRID

Post by MikeTheBeast55 »

I have been following this thread for a really long time and I have to say this is looking very impressive sir! I can not even name any suggestions to make this mod map look any better since it looks like to me it has achieved its greatness already! Keep up the good work and I hope to see this being released in a few months or so!
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