Empire Rising Public Beta 4

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

User avatar
TWINKEYRUNAWAY
Lieutenant General
Lieutenant General
Posts: 730
Joined: Fri Aug 17, 2012 3:13 pm
Projects :: Empire Rising
Games I'm Playing :: SWBF Doom FONV
xbox live or psn: No gamertag set
Location: 411Remnant
Contact:

Empire Rising Public Beta 4

Post by TWINKEYRUNAWAY »

Image


In honor of May the 4th, I thought I would share some updates to this mod. New units have been added to fit more of a pre-rebel theme. Out of the four maps that have support (including kashyyk, mos eisley, death star and tantive 5) some bug fixes have been applied. Trying to cut down on bugs, so any feedback will go towards fixing them right away.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
If there is anyone interested in helping me in the sound department, send me a pm. I have pre-edited sound files I would really like to get into the game.

Updated link:
http://www.mediafire.com/download/hyobb ... beta+4.rar
Sandtrooper956
Corporal
Corporal
Posts: 158
Joined: Thu Jul 31, 2014 3:58 pm
Projects :: Just some little things
Games I'm Playing :: SWBF2 and EAW
xbox live or psn: No gamertag set

Re: Empire Rising Public Beta 4

Post by Sandtrooper956 »

I also posted this on your WIP page, but ill post it here as well: I haven't tried this as the Rebel sniper yet, but reloading as the Imperial Sniper freezes the game until you press ESC. (At least on the Death Star) I'll report back later.
Fives
Private
Posts: 39
Joined: Sat Jun 07, 2014 12:34 am
Projects :: Maps+Mods [BETA] Tester
Games I'm Playing :: SWBF2+SWTOR and STO
xbox live or psn: not enabled
Location: Germany

Re: Empire Rising Public Beta 4

Post by Fives »

looks nice....the stormtroopers look like the stormtrooper in Star Wars VII :eek:
User avatar
AnthonyBF2
Sith
Sith
Posts: 1254
Joined: Wed Aug 21, 2013 3:55 pm
Projects :: PS2+PSP Overhaul

Re: Empire Rising Public Beta 4

Post by AnthonyBF2 »

It's nice to see new mods not focused on clone wars era. I need to do some stuff and I will test this mod later in the day and come back. :yes:
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Empire Rising Public Beta 4

Post by thelegend »

I have played around a bit and I must say this is one of the greatest era mods I have played. I really love all the realistic and colorful looking skins and textures, effects and models too. I still need to try out some other classes on other maps. The gameplay is absolutely exciting especially the better and improved weapons instead of the stock weapons.
The new HUD and scope textures are also extremly nice done. Some new textures in your mod inspired me (e.g. the colors, reskinned tanks...).
Sandtrooper956
Corporal
Corporal
Posts: 158
Joined: Thu Jul 31, 2014 3:58 pm
Projects :: Just some little things
Games I'm Playing :: SWBF2 and EAW
xbox live or psn: No gamertag set

Re: Empire Rising Public Beta 4

Post by Sandtrooper956 »

Fives wrote:looks nice....the stormtroopers look like the stormtrooper in Star Wars VII :eek:
Well they aren't. They are just a different model.
User avatar
AnthonyBF2
Sith
Sith
Posts: 1254
Joined: Wed Aug 21, 2013 3:55 pm
Projects :: PS2+PSP Overhaul

Re: Empire Rising Public Beta 4

Post by AnthonyBF2 »

I just played a bit and think it's heading a good direction.

What I like most is the lasers, trail effects for grenades, etc.
They are way better than what the regular game has and even some other big mods.

I also like the effort that went into making custom mines and detpacks and other small things.

The only thing I can think of that is bad is the imperial engineer. The textures are too black. In some lighting the model looks completely black (the result you get if you did not even have a texture)

The mod is good and I would like to see it expanded to all regular maps. :mrgreen:
User avatar
commanderawesome
Field Commander
Field Commander
Posts: 970
Joined: Tue Aug 13, 2013 11:58 pm
Projects :: Skin Changer - Warfront - Other stuff
Games I'm Playing :: SWBF SWTOR KotOR EaW
xbox live or psn: AaTc_CmdrAwesome
Location: The Universe

Re: Empire Rising Public Beta 4

Post by commanderawesome »

I made a video about this:
https://youtu.be/OsckemJOjUU
Generalfacu
Rebel Sergeant
Rebel Sergeant
Posts: 201
Joined: Tue Nov 05, 2013 8:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: Battlefront II KOTOR
Location: Jundland wastes, Argentina

Re: Empire Rising Public Beta 4

Post by Generalfacu »

1) Mod works perfectly!
2) Suggestion: I think it'd be cool if in Kashyyyk and Mos Eisley you could have camouflaged snipers for the Empire
:thumbs:
MikeTheBeast55
1st Lieutenant
1st Lieutenant
Posts: 461
Joined: Sat Feb 01, 2014 10:05 am
Projects :: N.A.
Games I'm Playing :: SWBF1 SWBF2 LOTR
xbox live or psn: MikeTheeBeast55
Location: New Jersey
Contact:

Re: Empire Rising Public Beta 4

Post by MikeTheBeast55 »

I do remember this mod from a while back and I must say when it was in its first beta I really enjoyed it so much I made a video on it but that was around this time last year I believe. Anyways, it seems you have made quite a bit of progress on this map and all I have to say about these units are AMAZING! The only question I have about this is will the mod just stay an Era mod or will you make a map or two to go with the Era Mod?
User avatar
TWINKEYRUNAWAY
Lieutenant General
Lieutenant General
Posts: 730
Joined: Fri Aug 17, 2012 3:13 pm
Projects :: Empire Rising
Games I'm Playing :: SWBF Doom FONV
xbox live or psn: No gamertag set
Location: 411Remnant
Contact:

Re: Empire Rising Public Beta 4

Post by TWINKEYRUNAWAY »

Well I do have future plans for new maps. I think there is a lot less man power in smaller maps and you can do more creative things to accomendate for the size. I like the tantive 4 and utapua levels, so something around that layout is always a good idea in my book.

Commander awesome, thank you sooo much for your video! I love it and the commentary.
User avatar
commanderawesome
Field Commander
Field Commander
Posts: 970
Joined: Tue Aug 13, 2013 11:58 pm
Projects :: Skin Changer - Warfront - Other stuff
Games I'm Playing :: SWBF SWTOR KotOR EaW
xbox live or psn: AaTc_CmdrAwesome
Location: The Universe

Re: Empire Rising Public Beta 4

Post by commanderawesome »

TWINKEYRUNAWAY wrote:Commander awesome, thank you sooo much for your video! I love it and the commentary.
You mean mean you could hear it? :| Anyway, no problem, man. This mod is truly superb, even though it's not finished.
hunpeter12
Command Sergeant Major
Command Sergeant Major
Posts: 260
Joined: Mon Apr 18, 2011 2:53 pm
Projects :: Underground City The Complex [WIP]
Games I'm Playing :: SWBF2

Re: Empire Rising Public Beta 4

Post by hunpeter12 »

commanderawesome wrote: You mean mean you could hear it?
I think it's perfectly hearable :wink:
User avatar
commanderawesome
Field Commander
Field Commander
Posts: 970
Joined: Tue Aug 13, 2013 11:58 pm
Projects :: Skin Changer - Warfront - Other stuff
Games I'm Playing :: SWBF SWTOR KotOR EaW
xbox live or psn: AaTc_CmdrAwesome
Location: The Universe

Re: Empire Rising Public Beta 4

Post by commanderawesome »

It seems my hearing loss is worse than I thought. All I hear at some spots is the battle sounds and music.
hunpeter12
Command Sergeant Major
Command Sergeant Major
Posts: 260
Joined: Mon Apr 18, 2011 2:53 pm
Projects :: Underground City The Complex [WIP]
Games I'm Playing :: SWBF2

Re: Empire Rising Public Beta 4

Post by hunpeter12 »

That's sad to hear. (No pun intended) I think that you should improve on the quality of the commentary audio rather than volume.
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: Empire Rising Public Beta 4

Post by MileHighGuy »

nah, it is pretty hard to hear you at some points
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: Empire Rising Public Beta 4

Post by Marth8880 »

commanderawesome wrote:I made a video about this:
https://youtu.be/OsckemJOjUU
Pro-tip: When you record commentary for things, don't have Fraps (or whatever) set to record your mic, Instead, use Audacity to do it, that way you can mix the volume of the commentary and video separately and appropriately. If syncing the video with your commentary is an issue, one thing you can do is in the beginning of the video, click a menu button or something and at the exact same time, make a loud, quick sound into your mic. Then it's easy to sync them up in your video editing software. ;)
bonystyle
Recruit Womprat Killer
Posts: 13
Joined: Mon Jul 06, 2015 11:38 am
Projects :: Battlefront Awakens
Games I'm Playing :: SWBF SWBF2
xbox live or psn: No gamertag set

Re: Empire Rising Public Beta 4

Post by bonystyle »

Hey. Do you need help with smth? I'm a 3D modeller. So I could do some models. You know, that's what we do.
User avatar
TWINKEYRUNAWAY
Lieutenant General
Lieutenant General
Posts: 730
Joined: Fri Aug 17, 2012 3:13 pm
Projects :: Empire Rising
Games I'm Playing :: SWBF Doom FONV
xbox live or psn: No gamertag set
Location: 411Remnant
Contact:

Re: Empire Rising Public Beta 4

Post by TWINKEYRUNAWAY »

bonystyle wrote:Hey. Do you need help with smth? I'm a 3D modeller. So I could do some models. You know, that's what we do.
Sure thing, I was looking for someone whom could do some modeling. Do you have experience making and putting models into battlefront?
bonystyle
Recruit Womprat Killer
Posts: 13
Joined: Mon Jul 06, 2015 11:38 am
Projects :: Battlefront Awakens
Games I'm Playing :: SWBF SWBF2
xbox live or psn: No gamertag set

Re: Empire Rising Public Beta 4

Post by bonystyle »

Nahp, my first time
Post Reply