So some of you may know me as Corra_Ashu on facepunch ( wish i could change my name on here) and if you know who i am then you know i've been releasing over time assets from the canceled Star Wars Battlefront 3 by Free Radical and as of late i've not been releasing as much because of certain thing not allowing me to.
But if you've ever read any of my post you'll know i knew people at Free Radical during their time working on said game as well as a few people from the former Lucasarts and this has allowed me to acquire many of their now canceled games to archive and to preserve.
I just this week got permission to allow the SWBF2 Modding Community here on Gametoast or wherever to use SWBF3 assets freely without any permission, so i am reposting them on this forums here so everyone knows what's what cause many of the models are in 2 different forums post on Facepunch,
I will be updating this post as time goes on and i release more models but what you'll need to do to use these is credit Free Radical for the assets and Lucasfilm for whatever and if you don't mind crediting me (Corra_Ashu) for taking the time to convert these models from the game format to a working one for everyone.
So lets get started.
Part 1 ( this contains the rebel snowtrooper texture but not the mode, look down the post to find it)
I think I was the first to draw attention to people here to this (I mentioned it in the SWBF3 Announced thread but wasn't sure if I could post the link at the time). These are awesome assets and I thank you for the share. There is one thing I might mention: the scale needs to be changed if you want to use these but that's easily done.
sharp wrote:Am I right, that you're not allowed to share the whole Pre-Alpha build with us ?
We shouldn't walk down that road bro with those kind of questions, of course he cant release that. We should be happy he is allowing us to use some assets.
Thanks Corra.I'm following your thread in facepunch from very very long time.I really hope one day to get and somemething more
I am making trying myself to recreate the Free Radical maps design with ground to space battles.
About the models please someone to reconvert them in playable state or atleast on obj format+mtl and textures.
EDIT:I have Noesis but when i export to obj the model don't have textures.Am i doing something wrong?