DEV's Assets UPDATE 07 February 2019

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Deviss
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Re: UPDATE 04 June 2016

Post by Deviss »

ggctuk wrote: GOH? As in "Galaxy of Heroes"? Is that not an EA game? viewtopic.php?f=25&t=32218&p=524187#p524187
so is illegal :S ?
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Re: DEV's Assets UPDATE 04 June 2016

Post by giftheck »

Yep, EA's stuff is currently off the table.
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UPDATE 10 June 2016

Post by Deviss »

Image

Twileks 1.0 (CWA)

Credits:
* Daybreak Game Company
Last edited by Deviss on Sun Apr 30, 2017 6:21 pm, edited 1 time in total.
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Re: DEV's Assets UPDATE 10 June 2016

Post by Kingpin »

Cool! Are the tentacles animated or part of the .msh?
Deviss
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UPDATE 24 June 2016

Post by Deviss »

Image

Cin Drallig 1.0

Credits:
* JEO Vladimus & Don Tom
Last edited by Deviss on Sun Apr 30, 2017 6:23 pm, edited 1 time in total.
jojo3450
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Re: DEV's Assets UPDATE 24 June 2016

Post by jojo3450 »

any one getting errors when trying to put the temple guards in game?
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Re: DEV's Assets UPDATE 24 June 2016

Post by Kingpin »

jojo3450 wrote:any one getting errors when trying to put the temple guards in game?
Working fine for me.
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UPDATE 29 June 2016

Post by Deviss »

Hidden/Spoiler:
Image
Image
Image
DC-17m Fordo Pistols

HOW USE IT
add 3 lines on odf soldier
AnimatedAddon = "left_gun"
GeometryAddon = "com_weap_DC-17m_Pistol_A_left"
AddonAttachJoint = "bone_l_hand"


Credits:
* MB2 Team
Last edited by Deviss on Sun Apr 30, 2017 6:25 pm, edited 1 time in total.
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Re: DEV's Assets UPDATE 29 June 2016

Post by Anakin »

nice weapon. Thanks for sharing
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Re: DEV's Assets UPDATE 29 June 2016

Post by commanderawesome »

Didn't you already post those?
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Re: DEV's Assets UPDATE 29 June 2016

Post by CdtFox »

Hey deviss, there is no credit listed for "Maul (Deathwatch) 1.0" also it's a converted model or a kitbash? :D
Deviss
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UPDATE 10 July 2016

Post by Deviss »

Image

Jedis Cloaked 1.0

Note:
everybody have cloth, but in mshviewer dont show up lol

Credits:
* Hapslash - Model
* Elek Andor - Anakin skin
* Spanki - skins
Last edited by Deviss on Sun Apr 30, 2017 6:27 pm, edited 1 time in total.
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Re: DEV's Assets UPDATE 10 July 2016

Post by Kingpin »

Wow! You have outdone yourself this time Deviss! Amazing work! :thumbs: :thumbs:
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Re: DEV's Assets UPDATE 10 July 2016

Post by Deviss »

Kingpin wrote:Wow! You have outdone yourself this time Deviss! Amazing work! :thumbs: :thumbs:
thanks you :D .

The cloth mesh its my worst enemy lol
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Re: DEV's Assets UPDATE 10 July 2016

Post by Kingpin »

Cloth looks great ingame! Here is a pic :)
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Deviss
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UPDATE 19 July 2016

Post by Deviss »

Image

Sergeant Hound 1.0

Note:
envmap added to visor

Credits:
* Delta-1035 - Skins :D
* NeoMarz - Breather model
* RepsharpShooter - original HD model
* Krome Studios - ARF helmet and holsters model
Last edited by Deviss on Sun Apr 30, 2017 6:30 pm, edited 1 time in total.
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Re: DEV's Assets UPDATE 19 July 2016

Post by Oceans14 »

That's sick! Once again, awesome job Deviss. Instant dl :)

I've been meaning to ask, did you/are you planning to convert the phase 1 CWA clones? I'm sure lots of people would find them useful, I know I'd love to see them.
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Re: DEV's Assets UPDATE 19 July 2016

Post by RevanSithLord »

Super Battledroid would be very nice. The one from CWA as well as the one from SWG - two very different qualities. I really like your conversions.

And agreed with Oceans14 on the Phase-I Clone Troopers such as Phase-I Cody, Phase-I Rex, Phase-I Gree, Phase-I Bly, etc.

Also, Infinity Blade's Mercenary Kyle from JA would be useful for a certain project. ;)
Deviss
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UPDATE 31 July 2016

Post by Deviss »

Image

Clones Pack SWRH 1.0


Credits:
* Krome Studios - original model from swrh
Last edited by Deviss on Sun Apr 30, 2017 6:31 pm, edited 1 time in total.
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Re: DEV's Assets UPDATE 31 July 2016

Post by Kingpin »

Awesome! Great to have the stock Phase 1.
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