Kingpin's Release Thread (8/13)

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Kingpin
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Kingpin's Release Thread (8/13)

Post by Kingpin »

Hey everyone, I have numerous assets that I have to release (and more planned after I'm finished with Sith Wars). Just a few things here and there.
-------------------------------
Force Power Pack
Hidden/Spoiler:
Image
Download
Credits:
-Pandemic: Boulder props
-------------------------------
Culvar's Halo UNSC Officer
Hidden/Spoiler:
Image
Download
Credits:
-Culvar: Original Marine model / texture
-Pandemic: Imperial Officer head / texture
-------------------------------
Jedi Order Faction Icon
Hidden/Spoiler:
Image
Download
-------------------------------
Kylo Ren
Hidden/Spoiler:
Image
Download
Credits:
-Pandemic / LucasArts: Darth Sidious model
-------------------------------
GenRhysDallows's Imperial RTT
Hidden/Spoiler:
Image
Download
Credits:
-GenRhysDallows: Model / Texture
Last edited by Kingpin on Sat Aug 13, 2016 5:23 pm, edited 9 times in total.
JimmyAngler
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Re: Kingpin's Release Thread

Post by JimmyAngler »

Kingpin wrote: Culvar's Halo UNSC Officer
Hidden/Spoiler:
Image
Download
Credits:
-Culvar: Original Marine model / texture
-Pandemic: Imperial Officer head / texture
Why hello there! :wink: Good job Kingpin!
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Re: Kingpin's Release Thread

Post by Delta-1035 »

Thanks again man.

There's a little issue with the officer, this black thing under his legs.
Hidden/Spoiler:
Image
I've seen this before, I'm sure that other members know how to fix it.
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Re: Kingpin's Release Thread

Post by thelegend »

Delta-1035 wrote: There's a little issue with the officer, this black thing under his legs.
Hidden/Spoiler:
Image
I've seen this before, I'm sure that other members know how to fix it.
This is bone_pelvis. It needs to be hidden in XSI.
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Re: Kingpin's Release Thread

Post by Kingpin »

Whoops! I just fixed it and edited the original download.
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Re: Kingpin's Release Thread

Post by Delta-1035 »

It works great now, good job!
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Re: Kingpin's Release Thread (8/3)

Post by Kingpin »

Hey everyone! I know that during the WIP of Sith Wars II, many of you wanted certain assets. I am happy to release assets, but I will take individual requests here.

-------------------------------
Jedi Order Faction Icon:
Hidden/Spoiler:
Image
Download

-------------------------------
As requested by AnthonyBF2:
Kylo Ren
Hidden/Spoiler:
Image
Download
Deviss
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Re: Kingpin's Release Thread (8/3)

Post by Deviss »

Kingpin wrote:Hey everyone! I know that during the WIP of Sith Wars II, many of you wanted certain assets. I am happy to release assets, but I will take individual requests here.

-------------------------------
Jedi Order Faction Icon:
Hidden/Spoiler:
Image
Download

-------------------------------
As requested by AnthonyBF2:
Kylo Ren
Hidden/Spoiler:
Image
Download
i know it isnt the right place for ask, but how can i use your jedi icon? i tried adding to my mission.req file but how call him from lua script ? :)
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Re: Kingpin's Release Thread (8/11)

Post by AnthonyBF2 »

It's related to the command post odf files. I think you download his things and put them in msh, tell the command post odf to find it.
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Re: Kingpin's Release Thread (8/3)

Post by Kingpin »

Deviss wrote: i know it isnt the right place for ask, but how can i use your jedi icon? i tried adding to my mission.req file but how call him from lua script ? :)
FragMe! wrote:
Hidden/Spoiler:
1) Copy the desire Icon(s) to your data_xxx/common/msh folder (data_xxx/common/msh/PC for if you are changing imperial, not sure why it is there and not with the others).

2) Depending on what icon you overwrite depends on what era you are changing.
For CW you would rename the appropriate file msh to either com_icon_republic or com_icon_CIS

For GCW you would do com_icon_alliance and com_icon_imperial (which as mentioned is in the msh/pc folder)

I would recommend renaming the original or copying it off somewhere else

3) The next thing would be to change the ingame.req file that is located in data_xxx/common folder. You can either just copy over the ingame.req in the zip file or modify or original.
It doesn't matter if you are only changing one era if the lines for the other era are still there as it will just call for the original unmodifed ones anyway.

4) Now you must change your LUA file for the desired game mode. You just need add ReadDataFile("dc:ingame.lvl") to make it so the LUA looks like this:

ReadDataFile("dc:ingame.lvl")
ReadDataFile("ingame.lvl")

they have to be in that order.

5) Munge common

6)This is the part I always forget. You must now copy the ingame.lvl file from data_xxx/_LVL_PC to the addon/XXX/data/_LVL_PC directory of the game.

7)Run the game and your new Icon should be there.
More can be found here.
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Re: Kingpin's Release Thread (8/11)

Post by Sandtrooper956 »

Could you release your Jedi force powers? (Wave, Rapid, Vortex, Bubble)
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Re: Kingpin's Release Thread (8/13)

Post by Kingpin »

Sandtrooper956 wrote:Could you release your Jedi force powers? (Wave, Rapid, Vortex, Bubble)
Force Power Pack
Hidden/Spoiler:
Image
Download
Includes:
-Force Wave
-Force Vortex
-Force Plague
-Force Barrage
-Force Storm
Credits:
-Pandemic: Boulder props
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Re: Kingpin's Release Thread (8/13)

Post by Sandtrooper956 »

Kingpin wrote:
Sandtrooper956 wrote:Could you release your Jedi force powers? (Wave, Rapid, Vortex, Bubble)
Force Power Pack
Hidden/Spoiler:
Image
Download
Includes:
-Force Wave
-Force Vortex
-Force Plague
-Force Barrage
-Force Storm
Credits:
-Pandemic: Boulder props
Awesome, thanks!
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Re: Kingpin's Release Thread (8/13)

Post by CdtFox »

Great! :D
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Re: Kingpin's Release Thread (8/13)

Post by CalneButul »

I'm trying to get Kylo Ren going as a playable character for personal use. How do I get his crossguard saber?
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