Clone Wars Extended 3.0 - (Updated 21/05/2017)

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Deviss
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Clone Wars Extended 3.0 - (Updated 21/05/2017)

Post by Deviss »

Image

Image

--> Assets / Sources <--

Description:
* Added new era letter "X" called "Clone Wars Extended"
* Added Classic conquest mode (its CW conquest with 50x Legion side)
* Added Acurate Clone legion to every conquest mode
* Added Hunt mode to many maps (Empire vs Alien Specie)
* Added 21 maps
* Added custom side to Campaign!!
* Added many customs models you can watch them Here

Maps:
Hidden/Spoiler:
* Dorin (Geonosis Freight Dock)
* Coruscant Jedi Temple
* Muunilinst Rooftops beta by pinioncorp
* Muunilinst Streets
* Geonosis by a_speck_of_dust
* Umbara by Sereja
* Otoh Gunga by Sereja
* Nelvaan: Village by squipple
* Felucia by MrCrayon
* Felucia by Executor94
* Felucia Jungles of Betrayal
* Teth by ForceMaster
* Utapau Attack 1.5 by...
* Coruscant Apartment by RepSharpShooter
* Mos Eisley by Rends
* Christophsis by ForceMaster
* Coruscant Streets by Rends
* Coruscant City by Rends
* Naboo Theed Hangar
* Pantora (Toola) by DarthZ13
* Ithor (Adairea Plateau) from modmaster13
* Mandalore Plazza
* Ryloth Nabat by THEWULFMAN
* Ryloth by Impspy and IndianaJoe
* Pantora (Alzoc 3) by GAB
* Eriadu (Amador Forest) by Yodakid
* Rhen Var Citadel
* Rhen Var Harbor
* Geonosis Spire
* Kashyyyk Docks
* Kashyyyk Islands
Legions:
Hidden/Spoiler:
* ARC trooper side
* 9th Assault Corps (united with 501st Legion)
* 41st Elite Corps
* 50x Legion (white clones)
* 65th Homeworld Security
* 91st Recon Corps (united with 327th Star Corps Legion)
* 187th Legion (united with 212nd Attack Battalion)
* 212nd Attack Battalion (212nd Geo camo side on Geonosis)
* 327th Star Corps
* 501st Legion
Alien species:
Hidden/Spoiler:
* Kaminoan
* Mercenaries
* Mandalorians
* Deathwatch
* Rodians
* Ithorians
* Kel-dorian
* Christophsian
* Mon Calamari
* Quarren
* Wookiees
* Karkarodon
* Felucians
* Geonosian
* Kaleesh
* Gungans
* Trandoshans
* Muun
* Neimoidian
* Nelvaniaan
* Umbarans
* Talz
* Pantora
* Twileks
* Weequay

Special Credits:

* AQT
* Delta-1035
* ANDEWEGET
* Labj
* Maveritchell
* [RDH]Zerted
* AceMastermind
* Sereja
* B.I.G_Cookie
* RepSharpShooter
* ForceMaster
* Icemember
* Anakin
* TWINKEYRUNAWAY
* Samee3
* AceWell
* Corra_Ashu



Credits:
* Luke
* Gogie
* kinetosimpetus
* thelegend
* HapSlash
* Kualan
* DT85
* Sithani
* DarthDUCK
* ]v[
* squipple
* SoM3
* broken_hope
* Pharidica
* Manderek
* NeoMarz
* Satti
* Syth
* modmaster13

Business Credits:
* RevanSoftware
* Daybreak Game Company
* Aspyr
* Krome Studios
* Lucasarts

Image

Installation Guide:
uncompress the .rar file and copy the gotten folder called "ABC" into "C:\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\addon" if the folder "addon" not exists, so create him first.

Videos (Thanks to youtubers ):
Hidden/Spoiler:
































Last edited by Deviss on Sun May 21, 2017 5:04 am, edited 53 times in total.
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by Delta-1035 »

I had the chance to play this early and I can for sure recommend it to everyone. It's well made, fun and with that unmistakable DEV's style.

Good job man!
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by CommanderCody »

Finally you released it :D
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by Aiogui »

Well, nice improvements right there... :)

Hey, I don't know anything about modding, but it is normal that the archive is that big?
I was looking in the files and I saw lots of things, is there any modded maps included, cuz I don't see any. Is the installation the same?
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by MikeTheBeast55 »

Aiogui wrote:I was looking in the files and I saw lots of things, is there any modded maps included, cuz I don't see any. Is the installation the same?
In his topic, it says the maps that this is available on.

@Deviss I downloaded all the files via the Zipped Folder way and installed it but I seem to run into multiple crashing problems when it comes to the Bounty Hunter Mode on both Jabba's Palace and Mos Eisley, automatic crash on the Extended Civil War Campaign Era on the Death Star, many floating icons, no names in the top right corner of the map launch screens and the campaign on the Extended Civil War for Kamino freezes half way through. Perhaps I did something wrong, there was no readme so I presumed I just put the 3 lettered folder in my addon and started it up. I do have the newest 1.3 patch as well.
Deviss
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by Deviss »

MikeTheBeast55 wrote:
Aiogui wrote:I was looking in the files and I saw lots of things, is there any modded maps included, cuz I don't see any. Is the installation the same?
In his topic, it says the maps that this is available on.
exactly and on feature i will add maps :D
MikeTheBeast55 wrote:@Deviss I downloaded all the files via the Zipped Folder way and installed it but I seem to run into multiple crashing problems when it comes to the Bounty Hunter Mode on both Jabba's Palace and Mos Eisley, automatic crash on the Extended Civil War Campaign Era on the Death Star, many floating icons, no names in the top right corner of the map launch screens and the campaign on the Extended Civil War for Kamino freezes half way through. Perhaps I did something wrong, there was no readme so I presumed I just put the 3 lettered folder in my addon and started it up. I do have the newest 1.3 patch as well.
ouch, i am fixing them now, so sorry :S, about floating icons i didt get them working with custom ingame so i did whole ingame for replace i will upload it now :)

Version 1.1 coming soon!! (bugs fix and maps added)
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by MikeTheBeast55 »

Deviss wrote:ouch, i am fixing them now, so sorry :S, about floating icons i did get them working with custom ingame so i did whole ingame for replace i will upload it now :)
Keep in mind these are problems I am having, not sure if anyone else is unless they messaged you directly about it or they comment on here voicing their problems. Glad to see you uploaded the new ingame.lvl, it is not that the floating icons bothered me a lot, just thought you would like to know about the issues I ran into.
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Re: Clone Wars Extended 1.0 - (Updated Dev's Side Mod)

Post by Anakin »

i thought it was already released lol.
i loved this mod
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Updated Clone Wars Extended 2.0

Post by Deviss »

MikeTheBeast55 wrote:
Deviss wrote:ouch, i am fixing them now, so sorry :S, about floating icons i did get them working with custom ingame so i did whole ingame for replace i will upload it now :)
Keep in mind these are problems I am having, not sure if anyone else is unless they messaged you directly about it or they comment on here voicing their problems. Glad to see you uploaded the new ingame.lvl, it is not that the floating icons bothered me a lot, just thought you would like to know about the issues I ran into.
exactly, you were right about old bugs, i fixed and added 21 maps :D
Anakin wrote:i thought it was already released lol.
i loved this mod
Thanks you :D

-------------------------
UPDATED 2.0 VERSION!!!
* Added 21 Maps
* Bugs Fixed
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by TWINKEYRUNAWAY »

im getting floating icons in the 2.0 version aswell.
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by MikeTheBeast55 »

Definitely see an improvement in this version, the map still crashes on Death Star Classic Conquest and half way through the Order 66 Era on Kashyyyk. Good news is the floating icons are gone for me, the bounty Hunter mode works great and the other eras seem to work fine so far.

@TWINKEYRUNAWAY There was an ingame.lvl that you can download and replace in your lvl_pc folder and that solves the floating icons bug (well at least for me it did).
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by clienth »

Any chance the ingame.lvl file gets uploaded again? Dead end street atm and I also (still) have the floating icons. (2.0 version)
Pretty neat mod btw :wink:
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by Deviss »

TWINKEYRUNAWAY wrote:im getting floating icons in the 2.0 version aswell.
MikeTheBeast55 wrote:Definitely see an improvement in this version, the map still crashes on Death Star Classic Conquest and half way through the Order 66 Era on Kashyyyk. Good news is the floating icons are gone for me, the bounty Hunter mode works great and the other eras seem to work fine so far.

@TWINKEYRUNAWAY There was an ingame.lvl that you can download and replace in your lvl_pc folder and that solves the floating icons bug (well at least for me it did).
clienth wrote:Any chance the ingame.lvl file gets uploaded again? Dead end street atm and I also (still) have the floating icons. (2.0 version)
Pretty neat mod btw :wink:
Everybody are right, on 2.0 version i found some weapons with floating icons, i fixed Death Star and added little surprise on Campaign.
soon....
* Working on add Geonosis Landing at Point Rain
* Making little surprise on Kamino Heroe Assault mode and "Mission" mode too.
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by OmadonTheOne »

Excellent Mod. One question is anyone else getting an auto health regenerate bug?
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by admiralsnackbar554 »

Can we get a new link to the floating icons because that link isn't working and I'm still getting floating icons
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by Kingpin »

Great work Dev! :thumbs: All of the new maps (Some I have played before?) work great with the sides. My only suggestion would be to fix some crashing issues, as well as making the higher classes require points to unlock. Also, a hint of polishing, as in unit names / gun names would go a long way. Great job, very fun to play!
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by MikeTheBeast55 »

Nice to see you are being very proactive on here and fixing problems people report, hope this get re-released again soon! When updated will this remain as Version 2.0?
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by Vormulak »

OmadonTheOne wrote:Excellent Mod. One question is anyone else getting an auto health regenerate bug?

Not a bug I suggested a dlc to disable regenerating health in the comments on moddb but I've since read that it will be patched instead.
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by AWACSThunderhead »

Will you add clone blaze trooper or Gregor in the mod
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Re: Clone Wars Extended 2.0 - (Updated 09/03/2017)

Post by BattlefrontMagnus »

Great mod Deviss! I have one question, what creates the weapon icon glitch? Also, how can I get rid of it? (I have downloaded 2.0)
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