Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
SkinnyODST
Lieutenant Colonel
Lieutenant Colonel
Posts: 545
Joined: Mon Jul 04, 2016 10:56 pm
Location: My other account
Contact:

Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by SkinnyODST »

I`ve started using Deviss`s HD Remapped Galactic Marine http://www.gametoast.com/viewtopic.php? ... 40#p526449
Hidden/Spoiler:
Image
(he`s msh viewer pic not mine)
But I`ve noticed that in game he`s Kama doesn`t show up, at all. I`m not sure if it`s because I`m doing something wrong or if he`s msh file doesn`t have it but I need it to be there.

I`ve added all the msh files into the correct folder, he shows up fine and everything, he just doesn`t have a Kama.
He`s odf files look like this -
(rep_inf_ep3_officer):
Hidden/Spoiler:
[code][GameObjectClass]
ClassParent = "rep_inf_default_officer"


[Properties]
AnimatedAddon = "headpiece"
GeometryAddon = "rep_waz_add_pauldron"
AddonAttachJoint = "bone_ribcage"

GeometryName = "rep_inf_Galactic_Marine"
GeometryLowRes = "rep_inf_clonecommander_low1"
FirstPerson = "commanderneedo\commanderneedo;rep_1st_commanderneedo"
ClothODF = "rep_inf_clonecommander_cape"[/code]
(rep_inf_clonecommander_cape):
Hidden/Spoiler:
[code][GameObjectClass]
ClassLabel = "cloth"

[Properties]
attachedmesh = "rep_inf_Galactic_Marine_Kama"[/code]
I also tried
[Properties]
attachedmesh = "rep_inf_Galactic_Marine"

Does anyone know how I could get the Kama to show up?
Thanks
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by Deviss »

the cloth odf must be called "rep_inf_Galactic_Marine_Kama" and into it:
[GameObjectClass]
ClassLabel = "cloth"

[Properties]
attachedmesh = "rep_inf_Galactic_Marine"


and for your soldier odf :D
[GameObjectClass]
ClassParent = "rep_inf_default"

[Properties]
GeometryName = "rep_inf_Galactic_Marine"
GeometryLowRes = "rep_inf_Galactic_Marine"
FirstPerson = "REP\repcomm;rep_1st_clonecommander"
ClothODF = "rep_inf_Galactic_Marine_Kama"

please tell me if it work fine :)
SkinnyODST
Lieutenant Colonel
Lieutenant Colonel
Posts: 545
Joined: Mon Jul 04, 2016 10:56 pm
Location: My other account
Contact:

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by SkinnyODST »

Ayyy it works perfectly now! Thanks for not only helping me but also making the awesome Galactic Marine in the first place!
Hidden/Spoiler:
Image
Hidden/Spoiler:
Last edited by SkinnyODST on Tue Apr 18, 2017 5:11 am, edited 1 time in total.
CdtFox
2nd Lieutenant
2nd Lieutenant
Posts: 379
Joined: Wed Feb 17, 2016 8:51 am
Projects :: BUC and Designated Days
Games I'm Playing :: SWBF2+EAW+Subnautica
xbox live or psn: No gamertag set
Location: France
Contact:

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by CdtFox »

SkinnyODST wrote:Ayyy it works perfectly now! Thanks for not only helping me but also making the awesome Galactic Marine in the first place!
Hidden/Spoiler:
Image
Hum the image's link seems deadbut i think it's for an improved comander Needo? :P

If you have XSI Modtool you can check the cape 's name. The .ODF cape name should always be the same name as in ModTool, i think.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by Delta-1035 »

CdtFox wrote: If you have XSI Modtool you can check the cape 's name. The .ODF cape name should always be the same name as in ModTool, i think.
You can also check it via hexeditor.
SkinnyODST
Lieutenant Colonel
Lieutenant Colonel
Posts: 545
Joined: Mon Jul 04, 2016 10:56 pm
Location: My other account
Contact:

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by SkinnyODST »

CdtFox wrote:
SkinnyODST wrote:Ayyy it works perfectly now! Thanks for not only helping me but also making the awesome Galactic Marine in the first place!
Hidden/Spoiler:
Image
Hum the image's link seems deadbut i think it's for an improved comander Needo? :P

If you have XSI Modtool you can check the cape 's name. The .ODF cape name should always be the same name as in ModTool, i think.
Really? Because it works for me
Maybe this will link work (it`s for Deviss): https://pbs.twimg.com/media/C9qkqB4V0AAfzPL.jpg:large
But noo it wasn`t this is -
Hidden/Spoiler:
Image
and this (my fav)
Hidden/Spoiler:
Image
The arm looks so much cooler because of the strap holding the pouches on. And because that light brown flap thing under the helmet is a slightly different shape, it hides the pouldron addon better so it doesn`t phase through it as much anymore. I love it. So much better than the original. It even has a more realistic shaping to the nose area. Huge props to Deviss
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by Deviss »

SkinnyODST wrote:Ayyy it works perfectly now! Thanks for not only helping me but also making the awesome Galactic Marine in the first place!

Really? Because it works for me
Maybe this will link work (it`s for Deviss): https://pbs.twimg.com/media/C9qkqB4V0AAfzPL.jpg:large
But noo it wasn`t this is -
Hidden/Spoiler:
Image
and this (my fav)
Hidden/Spoiler:
Image
The arm looks so much cooler because of the strap holding the pouches on. And because that light brown flap thing under the helmet is a slightly different shape, it hides the pouldron addon better so it doesn`t phase through it as much anymore. I love it. So much better than the original. It even has a more realistic shaping to the nose area. Huge props to Deviss
i am glad you like it :D if you want i can make a version with commander's pauldron :)
SkinnyODST
Lieutenant Colonel
Lieutenant Colonel
Posts: 545
Joined: Mon Jul 04, 2016 10:56 pm
Location: My other account
Contact:

Re: Deviss`s HD Remapped Galactic Marine doesn`t have Kama?

Post by SkinnyODST »

Deviss wrote:
SkinnyODST wrote:Ayyy it works perfectly now! Thanks for not only helping me but also making the awesome Galactic Marine in the first place!

Really? Because it works for me
Maybe this will link work (it`s for Deviss): https://pbs.twimg.com/media/C9qkqB4V0AAfzPL.jpg:large
But noo it wasn`t this is -
Hidden/Spoiler:
Image
and this (my fav)
Hidden/Spoiler:
Image
The arm looks so much cooler because of the strap holding the pouches on. And because that light brown flap thing under the helmet is a slightly different shape, it hides the pouldron addon better so it doesn`t phase through it as much anymore. I love it. So much better than the original. It even has a more realistic shaping to the nose area. Huge props to Deviss
i am glad you like it :D if you want i can make a version with commander's pauldron :)
You could? That`d be AWESOME! And I don`t know if it`s possible or if you know how to do it, but he`s eyes glow green. Right now they`ve just got a slight green texture. Is a glow possible to add? If it isn`t too much trouble of course.
Post Reply