Gistech's TIE Striker

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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giftheck
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Gistech's TIE Striker

Post by giftheck »

Here's my first ever not-ported vehicle, complete with takeoff animations. This uses both the TIE Fighter and TIE Bomber textures, though I changed the colours on the TIE Bomber texture to match the TIE Fighter texture (therefore it will override the stock TIE Bomber texture)

Screenshot:
Hidden/Spoiler:
Image
DOWNLOAD

NOTES:
-Two additional firepoints: hp_fire_3 and hp_fire_4, are located under the body.

Credits:
-Pandemic Studios for the original models and textures
-Anakin for the tutorial that helped me learn to animate the takeoff sequence
Last edited by giftheck on Sun May 14, 2017 4:01 pm, edited 1 time in total.
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Delta-1035
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Re: Gistech's TIE Striker

Post by Delta-1035 »

Man, you are on fire! I wasn't expecting all this good stuff, thank you!
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giftheck
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Re: Gistech's TIE Striker

Post by giftheck »

You're welcome :)

I've updated the main post with a new version that includes chunks.
RaveYoda
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Re: Gistech's TIE Striker

Post by RaveYoda »

I'm new to the forums. But this is really good stuff. I've just started to look into making my own maps, etc.
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Lorul1
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Re: Gistech's TIE Striker

Post by Lorul1 »

:D Was looking for this one ! THX
Wolffe1138
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Re: Gistech's TIE Striker

Post by Wolffe1138 »

How do I implement this into my custom map like which files go where
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