"com_weap_veh_guided_rocket_ord" not found
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- RevanSithLord
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"com_weap_veh_guided_rocket_ord" not found
This is driving me up a wall and wasn't a problem until now, because the map worked just fine and I didn't make any additions. BFront2 log is giving me this:
I checked and made sure I had that everywhere, but somehow it still wants to say it's "not found". I'll check some more, but I thought I'd ask because this is driving me crazy.
Here's the log:
Perhaps I'm missing something? This is the only severity 3 upon searching the log.
- Code: Select all
Message Severity: 3
.\Source\Ordnance.cpp(424)
Ordnance base class "com_weap_veh_guided_rocket_ord" not found
I checked and made sure I had that everywhere, but somehow it still wants to say it's "not found". I'll check some more, but I thought I'd ask because this is driving me crazy.
Here's the log:
Hidden/Spoiler:
Perhaps I'm missing something? This is the only severity 3 upon searching the log.
- CdtFox
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Re: "com_weap_veh_guided_rocket_ord" not found
I had the same issue a couple of time;
Two possibilities:
-Do a manual clean of your sides
-Or try to reorder how the sides are read in your .lua, if for example the imperial side is the first to be loaded change it's place with the rebel side.
Hopefully it will help and fix the issue
Two possibilities:
-Do a manual clean of your sides
-Or try to reorder how the sides are read in your .lua, if for example the imperial side is the first to be loaded change it's place with the rebel side.
Hopefully it will help and fix the issue

Last edited by CdtFox on Sat Nov 11, 2017 3:07 am, edited 1 time in total.
- Marth8880
- Resistance Leader
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Re: "com_weap_veh_guided_rocket_ord" not found
In which folder is the ODF located?
- RevanSithLord
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Re: "com_weap_veh_guided_rocket_ord" not found
Marth8880 wrote:In which folder is the ODF located?
It's suppose to be in Common, hence "com". Not sure what's going on.
CdtFox wrote:I had the same issue a couple of time;
Two possibilities:
-Do a manual clean of your sides
-Or try to reorder how the sides are read in your .lua, if for example the imperial side is the first to be loaded change it's place with the rebel side.
Hopefully it will help and fix the issue
I'll have to do the reorder perhaps, because I manually cleaned them at least 2, maybe 3 times.
- Marth8880
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Re: "com_weap_veh_guided_rocket_ord" not found
RevanSithLord wrote:It's suppose to be in Common, hence "com". Not sure what's going on.
Some things you should try:
- Move the file to whatever side folder its child ODF(s) is calling it from. So like if you have cis_weap_veh_guided_rocket_ord calling for the file, move the file to whatever side folder cis_weap_veh_guided_rocket_ord is in.
- You might also consider adding a reference to the file in your side's REQ file.
- Check to see if its being munged by looking for com_weap_veh_guided_rocket_ord.class in 'data_SOL\_BUILD\Sides\Common\MUNGED\PC'.
Last edited by Marth8880 on Sat Nov 11, 2017 2:03 pm, edited 1 time in total.
- RevanSithLord
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Re: "com_weap_veh_guided_rocket_ord" not found
Marth8880 wrote:RevanSithLord wrote:It's suppose to be in Common, hence "com". Not sure what's going on.
Try moving the file to whatever side folder its child ODF(s) is calling it from. So like if you have cis_weap_veh_guided_rocket_ord calling for the file, move the file to whatever side folder cis_weap_veh_guided_rocket_ord is in.
I'll give it a check. And make it pay...
- Marth8880
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Re: "com_weap_veh_guided_rocket_ord" not found
(see edited message just now)
- RevanSithLord
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Re: "com_weap_veh_guided_rocket_ord" not found
Marth8880 wrote:(see edited message just now)
(Checking edited message just now)
1st. - Didn't work. I have no idea what's going on there.
2nd. - Do I have to do that with every .req file? Because I can't even find what files are wanting to reference it. May I ask how I would go about doing this or where specifically to enter a line?
3rd. - I checked and it is actually munging it.
This is super confusing.
I tried a new thing, deleting any reference to any of the guided rockets everywhere, and made sure to check to see if any of the .odf's would still call for it (never found one) and even that didn't work. I'm at a loss here. I'm desperately trying to figure it out. I'll work on my other project that's not Designated Days related.
Edit of an edit - I don't know what to do still. Having a lot of problems. My other maps don't have problems like this.
- Marth8880
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Re: "com_weap_veh_guided_rocket_ord" not found
Just work backwards from when the issue started occurring.
Try gradually removing unit classes from the side REQ until the issue no longer occurs. (Don't forget to update the mission script as well to reflect the side changes!) It would also be somewhat helpful to put a `print` message before each side's ReadDataFile line in the mission script, like for example:
Also, try to resolve this issue first and see if it has any effect on the current issue:
Try gradually removing unit classes from the side REQ until the issue no longer occurs. (Don't forget to update the mission script as well to reflect the side changes!) It would also be somewhat helpful to put a `print` message before each side's ReadDataFile line in the mission script, like for example:
- Code: Select all
print("Loading cis.lvl")
ReadDataFile("dc:SIDE\\cis.lvl",
"somecisclassname",
"someothercisclassname",
"etc")
print("Loading rep.lvl")
ReadDataFile("dc:SIDE\\rep.lvl",
"somerepclassname",
"someotherrepclassname",
"etc")
Also, try to resolve this issue first and see if it has any effect on the current issue:
- Code: Select all
Message Severity: 3
.\Source\WeaponDispenser.cpp(573)
Dispenser missing entity class "com_powerup_health100"
- RevanSithLord
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- Posts: 2642
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Re: "com_weap_veh_guided_rocket_ord" not found
Marth8880 wrote:Just work backwards from when the issue started occurring.
Try gradually removing unit classes from the side REQ until the issue no longer occurs. (Don't forget to update the mission script as well to reflect the side changes!) It would also be somewhat helpful to put a `print` message before each side's ReadDataFile line in the mission script, like for example:
- Code: Select all
print("Loading cis.lvl")
ReadDataFile("dc:SIDE\\cis.lvl",
"somecisclassname",
"someothercisclassname",
"etc")
print("Loading rep.lvl")
ReadDataFile("dc:SIDE\\rep.lvl",
"somerepclassname",
"someotherrepclassname",
"etc")
Also, try to resolve this issue first and see if it has any effect on the current issue:
- Code: Select all
Message Severity: 3
.\Source\WeaponDispenser.cpp(573)
Dispenser missing entity class "com_powerup_health100"
OMG that last one. *facepalm* One typo is all it takes. Let me see if this fixes it.
Thanks. I'll do the top one too if all else fails.
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