Rolls cancel fire delays

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Rolls cancel fire delays

Postby mrcluster » Sun Jan 28, 2018 4:39 pm

One of the most cheap oversights that's been in Battlefront for a while is being able to cancel fire-delays by rolling, so you can, for example, shoot an Arc Caster or Bowcaster way faster than you're supposed to by rolling after you fire. Is there any way to fix this, be it hacky coding or an ODF parameter?

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Re: Rolls cancel fire delays

Postby Marth8880 » Sun Jan 28, 2018 8:20 pm

Nope, it's a known bug. I don't *think* heat is cancelled when rolling, so you could use that as an alternative to shot delay.

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Re: Rolls cancel fire delays

Postby mrcluster » Tue Jan 30, 2018 7:35 pm

Marth8880 wrote:Nope, it's a known bug. I don't *think* heat is cancelled when rolling, so you could use that as an alternative to shot delay.

Huh. After i set that up, whenever i fire my weapon, it fires two shots at once.

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