How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Enveloping I doubt, the model is perfectly enveloped. On a side not the second model to have that issue is your old TFU lord starkiller port, however the envelope is perfect. Everything has been correctly frozen. I'm not sure about "to key the animation" can you please elaborate ?
The animation used is an old Starkiller one released a long time ago, unfortunately I wasn't able to find the source. But that's not the issue, even with a stock anim the model is deformed.
For both model i just updated the materials by playing with the rendertype and adding normal map/specular map etc. After I just export the model.
Here is a shot of your model. It works perfectly in-game yeah, it's just the new exportation that corrupts everything.
Yeah it may have something to do with how XSI export the mesh. I've done everything with Hex-editing and it worked like a charm Thanks for your answers.