Which was some months ago, since then I have repeatedly tried to fix the map by many methods. Since I got no complete answer in the past, nor the present I have decided to create a thread, however instead of outlining each and every single issue I come across, to address them all and if needed release whatever files are needed in one controlled post.
So firstly, this is the munge log as of 22/02/18 (British Date format, 22nd Febuary 2018):
Hidden/Spoiler:
[code]WARNING[PC_modelmunge msh\FR_acclamator_interior.msh]:FR_acclamator_interior has 28637 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_acclamator_interior_ZERO.msh]:FR_acclamator_interior_ZERO has 5591 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator.msh]:FR_Evaporator has 1849 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator2.msh]:FR_Evaporator2 has 1688 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator2_low.msh]:FR_Evaporator2_low has 1084 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator_low.msh]:FR_Evaporator_low has 1025 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding10Block_ZERO.msh]:FR_TatBuilding10Block_ZERO has 2107 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding18_ZERO.msh]:FR_TatBuilding18_ZERO has 2162 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding21Farm_ZERO.msh]:FR_TatBuilding21Farm_ZERO has 1248 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding25_ZERO.msh]:FR_TatBuilding25_ZERO has 1507 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding3_ZERO.msh]:FR_TatBuilding3_ZERO has 3447 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding4Bridge_ZERO.msh]:FR_TatBuilding4Bridge_ZERO has 3308 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding5Cantina_ZERO.msh]:FR_TatBuilding5Cantina_ZERO has 3668 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding9_ZERO.msh]:FR_TatBuilding9_ZERO has 1214 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatCrashedShip1_ZERO.msh]:FR_TatCrashedShip1_ZERO has 1357 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior1HangarCabine_ZERO.msh]:FR_TatInterior1HangarCabine_ZERO has 2160 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior1Hangar_ZERO.msh]:FR_TatInterior1Hangar_ZERO has 3850 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior3Room_ZERO.msh]:FR_TatInterior3Room_ZERO has 1929 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior5Corridor_ZERO.msh]:FR_TatInterior5Corridor_ZERO has 1111 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior7ComRoom_ZERO.msh]:FR_TatInterior7ComRoom_ZERO has 2408 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatSpacePort1_ZERO.msh]:FR_TatSpacePort1_ZERO has 3435 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
14 Errors 0 Warnings
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
[/code]
WARNING[PC_modelmunge msh\FR_acclamator_interior_ZERO.msh]:FR_acclamator_interior_ZERO has 5591 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator.msh]:FR_Evaporator has 1849 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator2.msh]:FR_Evaporator2 has 1688 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator2_low.msh]:FR_Evaporator2_low has 1084 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_Evaporator_low.msh]:FR_Evaporator_low has 1025 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding10Block_ZERO.msh]:FR_TatBuilding10Block_ZERO has 2107 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding18_ZERO.msh]:FR_TatBuilding18_ZERO has 2162 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding21Farm_ZERO.msh]:FR_TatBuilding21Farm_ZERO has 1248 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding25_ZERO.msh]:FR_TatBuilding25_ZERO has 1507 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding3_ZERO.msh]:FR_TatBuilding3_ZERO has 3447 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding4Bridge_ZERO.msh]:FR_TatBuilding4Bridge_ZERO has 3308 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding5Cantina_ZERO.msh]:FR_TatBuilding5Cantina_ZERO has 3668 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatBuilding9_ZERO.msh]:FR_TatBuilding9_ZERO has 1214 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatCrashedShip1_ZERO.msh]:FR_TatCrashedShip1_ZERO has 1357 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior1HangarCabine_ZERO.msh]:FR_TatInterior1HangarCabine_ZERO has 2160 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior1Hangar_ZERO.msh]:FR_TatInterior1Hangar_ZERO has 3850 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior3Room_ZERO.msh]:FR_TatInterior3Room_ZERO has 1929 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior5Corridor_ZERO.msh]:FR_TatInterior5Corridor_ZERO has 1111 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatInterior7ComRoom_ZERO.msh]:FR_TatInterior7ComRoom_ZERO has 2408 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge msh\FR_TatSpacePort1_ZERO.msh]:FR_TatSpacePort1_ZERO has 3435 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
14 Errors 0 Warnings
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
ERROR[levelpack FRT.req]:Expecting bracket, but none was found.
File : munged\pc\jawacampjunk17.model.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
[/code]
Key points which are clearly issues:
Hidden/Spoiler:
In the past there have been issues with the background terrain shown in quite a few more recent screenshots, the model named FR_terrain.msh would not munge after a cleaned it shortly after Hunt and Conquest started playing up (Hunt wouldn't load the right layers and Conquest just wouldn't work, however after I cleaned, I found the problem :/ (I was a stupid).
The jawacampjunk17 problem has been resolved since the making of this post however the main problem still remains, fixing this is the key to the continuation of my map by myself or Fabricio. While it is clear something isn't loading these or they aren't being munged the following files are not recognised:
[code]ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
14 Errors 0 Warnings[/code]
The jawacampjunk17 problem has been resolved since the making of this post however the main problem still remains, fixing this is the key to the continuation of my map by myself or Fabricio. While it is clear something isn't loading these or they aren't being munged the following files are not recognised:
[code]ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_1flag.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_ctf.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_cw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_eli.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_gcw_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack FRT_kotor_ships.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
14 Errors 0 Warnings[/code]