Munged a custom side but got this in my error log:
Hidden/Spoiler:
Moderator: Moderators
I'll try this out, but the texture is 1024x1024 so yes it is in a power of two.Teancum wrote:Is that texture a power of 2 (256x256, 512x512, 1024x1024, etc)? The only other thing I would do is go into /data_[MAP NAME]/_BUILD/Sides/[SIDE NAME]/MUNGED/PC and delete all files, then re-munge the side.
This is the first time I have done it and got this message.Anakin wrote:is this the first or second time you got the error message??
I noticed that if you have a script error and remunge there comes only a missing bracket message. After i cleaned and remunged i got the original error message.
Are you referring to the debugger? You can find it here (see question 4): viewtopic.php?f=27&t=13806MissingTexture wrote:I cannot seem to find the app that lets me run BF2 in windows mode so I can check my error log
Code: Select all
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_HLO\Sound\shell\effects\whooshl3.wav - while munging C:\BF2_ModTools\data_HLO\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to open file C:\BF2_ModTools\data_HLO\Sound\shell\effects\whooshl3.wav, format may be invalid - while munging C:\BF2_ModTools\data_HLO\Sound\shell\shell.sfx
soundflmunge.exe : Error : Unable to read file list C:\BF2_ModTools\data_HLO\Sound\shell\shell.sfx - while munging C:\BF2_ModTools\data_HLO\Sound\shell\shell.sfx
I figured it out, this all works well. However, having issues munging the sounds into the game.Anakin wrote:can you show us the centurion_inf_unique_heavy.req file and the parent req file?
About the sound problem, it seams that there is sound file (whooshl3.wav) missing or in the wrong format.