Proof of concept - PSP ripped map > SWBF2

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: Proof of concept - PSP ripped map > SWBF2

Postby Deviss » Tue Sep 11, 2018 8:03 am

Amazing work Teancum!! the maps look great

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Re: Proof of concept - PSP ripped map > SWBF2

Postby cbadal » Fri Nov 02, 2018 11:57 am

Just curious, did any of these get released?

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Re: Proof of concept - PSP ripped map > SWBF2

Postby Teancum » Fri Nov 02, 2018 9:02 pm

I have betas out on the Gametoast Discord channel, but if you want to try some I can post them here. Cato Nemoidia just needs a few more fixes to be prepped for the Xbox mod. :D

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Re: Proof of concept - PSP ripped map > SWBF2

Postby cbadal » Mon Nov 05, 2018 12:07 am

Teancum wrote:I have betas out on the Gametoast Discord channel, but if you want to try some I can post them here. Cato Nemoidia just needs a few more fixes to be prepped for the Xbox mod. :D

Oh sweet, good to hear :D
Yes, it would be nice if you could post links in here.

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Re: Proof of concept - PSP ripped map > SWBF2

Postby Teancum » Mon Jan 28, 2019 7:39 pm

I've added an Xbox mod channel to the Discord server that covers the PSP and PS2 mods

https://discord.gg/yh4bGxp

Thanks to AnthonyBF2 for letting my piggyback on his server.

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Re: Proof of concept - PSP ripped map > SWBF2

Postby jojo3450 » Fri Mar 15, 2019 5:53 pm

Isaac1138 wrote:Is it possible to rip Jedi Knigh Jedi Academy maps?

Yep, but I'd be super picky about it as most of the maps have multiple levels, and the AI don't understand how to have paths cross over one another.[/quote]

Would love to see the mining levels, especially if you are about to convert some of the entities such as the imperial miner
Surprise no one has converted the PSP maps

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