Naboo: Liberation Beta 1 release

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Naboo: Liberation Beta 1 release

Postby Thrawnhex » Fri Apr 07, 2006 3:15 pm

Its only a beta, i have to set up the lowrestetures, the city have to be bigger, little things like setting up the FarSceneRange, the vehiclesounds, to add an XS mode to change the minimap to change hero cps and this things.

Please write what you would change and tell me how do you like it.

Screens(not the newest version): ... reens.html




Postby bf-world-admin-delta40 » Fri Apr 07, 2006 3:37 pm

good work
ver good but why i dont cant release it? thrawnhex?

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Postby Teancum » Fri Apr 07, 2006 3:41 pm

Very nice! I'll have to download it later tonight. My only suggestion (which you're probably doing) is to add more ambient objects to the city to fill it up without making it crowded.


Postby Thrawnhex » Fri Apr 07, 2006 3:46 pm

@ bf-world-admin-delta40: you will release it i think, but I dont release it yet.

I have to do lots of things, if its finalised you'll release it, but now i only give it to modders.

@ Teancum: You're right i should do this i'll do it next version


Postby sh4d0wl0rd » Sun Apr 09, 2006 8:15 am

Looks good but how about making it an infantry-only map? Such a city mp would be a great place for such a battle!

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Postby yankeefan05 » Sun Apr 09, 2006 9:16 am

thrawnhex do u mean XL(extralarge) u wrote XS(extrasmall?)


Postby Aksel3 » Sun Apr 09, 2006 9:29 am

I was quite confused about that to...

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Postby squipple » Sun Apr 09, 2006 12:28 pm

This map looks nice, but IMO it's WAY too big. I'd shrink it by about half.


Postby Thrawnhex » Wed Apr 12, 2006 10:38 am

I want to add an XL for XS mode that means that the XL mode will be smaller then the normal mode. It will only be in the City.

I want to add an Hangar near the City with Naboo Starfighters in it.

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Postby Teancum » Wed Apr 12, 2006 1:23 pm

Yeah you could do an XS mode. All you need to do is place some gates or walls or something in your XL layer to cover the entrance/exits and you're good.


Postby Wadi » Thu Apr 13, 2006 5:47 am

Looks nice, I think the shipped Naboo map sucks so it's good to see a good battle here! No time to DL it yet, but who are the heroes? I'm assuming Maul will be there?


Postby DarthDoy11 » Thu Apr 13, 2006 7:21 am

I really liked it, good job.

Problems I found:

1) It's a bit laggy
2) You can't take 2 of the CIS's CPs
3) The pic of the queen's, gungans and naboo soldier's weapons are in the middle of the screen
4) The missiles on the Gian Speeders are kinda messed up
5) If you fly over the city, your ship explodes
6) The queen can't fly ships

Also I think the ships need to spawn more often or there needs to be some way out of the hangar because you can get stuck in there for ages if there isn't a ship.

But for a beta I thought it was a good idea and well done.


Postby Thrawnhex » Thu Apr 13, 2006 8:22 am

1. The laggs will be removed in the final version.
2. I have to make the cps work
3. The weapon icon: thats a big problem, because the geometry file is used, and i cant change it.
4. what means this i dont understand
5. that is because of the objekts (they have invisible walls)
6. Realistic isnt it :D

I don't know how to spawn mor vehicles at one vehicle spawn but i'll ask.

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Postby Epena » Thu Apr 13, 2006 8:30 am

Why don't you just add more than one vec spawn point?


Postby Thrawnhex » Sat Apr 15, 2006 2:23 am

where should i add more veh spawn points?


Postby MasterKenobi » Fri Apr 28, 2006 2:35 pm

It's good map. Thank you for upload.

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