anyone dealt with this before?
Code: Select all
ReadDataFile("dc:BES\\bes1.lvl", "bespin1_conquest")
Code: Select all
[code]WARNING[PC_modelmunge MSH\bes1_bldg_platform_cloudcity.msh]:bes1_bldg_platform_cloudcity has 2173 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
WARNING[PC_modelmunge MSH\bes2_bldg_base.msh]:bes2_bldg_base has 1591 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
ERROR[PC_modelmunge MSH\bes2_bldg_chamber_shaft.msh]:AddSegment(bes2_bldg_chamber_shaft:shadowvolume): shadow mesh edge 548 / 668 is invalid (edge next == twin == 549)
WARNING[PC_modelmunge MSH\bes2_bldg_court2.msh]:bes2_bldg_court2 has 1503 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
1 Errors 3 Warnings
ERROR[PC_texturemunge world1\besX.tga]:TextureMunge(besx:11x11x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\besX.tga]:TextureMunge(besx:11x11x1): Must have power of two dimensions!
[continuing]
ERROR[PC_texturemunge world2\bespinX.tga]:TextureMunge(bespinx:103x102x1): Must have power of two dimensions!
ERROR[PC_texturemunge world2\bespinX.tga]:TextureMunge(bespinx:103x102x1): Must have power of two dimensions!
[continuing]
4 Errors 0 Warnings
ERROR[levelpack bes1.req]:Expecting bracket, but none was found.
File : munged\pc\bes1.terrain.req(1)...
ucft <--
ERROR[levelpack bes1.req]:Expecting bracket, but none was found.
File : munged\pc\bes1.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack bes1_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
ERROR[levelpack bes1_conquest.mrq]:Could not open munged\pc\mz.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
ERROR[levelpack bes1.req]:Expecting bracket, but none was found.
File : munged\pc\bes1.terrain.req(1)...
ucft <--
ERROR[levelpack bes1.req]:Expecting bracket, but none was found.
File : munged\pc\bes1.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings