This forum is for discussion of the Destiny of the Galaxy Mod by commander_fusion and team.
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Darth_Z13
Jedi High Council
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Post
by Darth_Z13 » Sun Jul 08, 2007 5:12 pm
Yes, you were supposed to but I took over.
JackSkratch
Command Sergeant Major
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by JackSkratch » Sun Jul 08, 2007 8:06 pm
Any chance you can change the rooms abit? You could reskin some Tantive/Deathstar/Mustifar rooms... Just an idea to keep it from being too generic.
Darth_Z13
Jedi High Council
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by Darth_Z13 » Sun Jul 08, 2007 8:42 pm
Hmm... Tantive might work.
Fusion
Gametoast Staff
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Post
by Fusion » Sun Jul 08, 2007 8:54 pm
The only thing I'd even consider changing would be to make them the BF1 versions.
Don't change them around DZ13
[-108-]Gen.2Biosquad
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by [-108-]Gen.2Biosquad » Mon Jul 09, 2007 12:05 am
looking good. The're right, you do have to be careful when making Kamino maps.
Offtopic: And
I have actually taken a crack @ map making, & hope to make my own Kamino map (do I smell a trend?
).
& trust me, it will not be a "same ol' same ol'" Kamino map
alenoguerol
Private Third Class
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by alenoguerol » Mon Jul 09, 2007 6:33 pm
just an idea:
post 3 diferent Kamino's
1-Normal Kamino (your version)
2-Kamino with LAAT's and Fighters
3-Kamino with Acclamators in the Sky and maybe a Capital Ships
phazon_elite
Rebel Colonel
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Post
by phazon_elite » Wed Jul 11, 2007 1:12 pm
Fusion, the music is done, just so you know. Only problem is that the volume is really low (according to Z13).
- EP-782
Fusion
Gametoast Staff
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Post
by Fusion » Wed Jul 11, 2007 1:46 pm
Uh oh. Any chance that it can be raised?
Darth_Z13
Jedi High Council
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by Darth_Z13 » Wed Jul 11, 2007 1:59 pm
Yep, phazon's working to get it louder.
I can't get the BF1 tools to work. xD
Fusion
Gametoast Staff
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Post
by Fusion » Wed Jul 11, 2007 2:02 pm
*Invokes wrath of Spoons*
So it just loops over and over? No random stopping?
Darth_Z13
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by Darth_Z13 » Wed Jul 11, 2007 2:14 pm
It just plays over and over. It'll fade out at the end like the .mp3 file though.
Darth_Z13
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by Darth_Z13 » Sat Jul 28, 2007 12:13 pm
Shot of one of the platforms. I've finished CP placement, spawn paths and capture regions.
Having problems with the custom music, may have to remove it.
Still need to work with sound and rainshadow regions.
Sides are done. Localization is not.
There's really not much left to do.
lieutenantcoda
Post
by lieutenantcoda » Sat Jul 28, 2007 10:07 pm
how bout giving that clone jet trooper wings to make him more special, like in this concept art
Fusion
Gametoast Staff
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Post
by Fusion » Sat Jul 28, 2007 11:04 pm
You give me the model for that, and I'll do it.
Ace_Azzameen_5
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by Ace_Azzameen_5 » Sun Jul 29, 2007 1:09 am
Suggestion: Try subbing in the CIS rocket trail for the elite droids jet pack effect.
XxDepredationxX
High General
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by XxDepredationxX » Sun Jul 29, 2007 5:18 am
The Elite Trooper looks awesome but will you be changing the bolts to the ML Kashyyyk type? aaaaand there's something else that caught my eye.
What is THAT?!
@Coda
That jet trooper looks awesome!
Aman/Pinguin
Jedi
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by Aman/Pinguin » Sun Jul 29, 2007 5:50 am
Darth_Z13 wrote:
Sides are done. Localization is not.
There's really not much left to do.
If you want i could help you with the german localize =D
xfire: elpingu
lieutenantcoda
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by lieutenantcoda » Sun Jul 29, 2007 6:47 am
dude, i cant see your pic
@Depredation: that is not a model, its a pic, and my avatar, making it although, tempting......*turns on computer*
Penguin
Jedi Admin
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by Penguin » Sun Jul 29, 2007 6:51 am
XxDepredationxX wrote: The Elite Trooper looks awesome but will you be changing the bolts to the ML Kashyyyk type? aaaaand there's something else that caught my eye.
What is THAT?!
@Coda
That jet trooper looks awesome!
inside of one of the buildings?