The "Help me find a known PRE-EXISTING asset" topic (II)

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Havoc 526
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Havoc 526 »

Is it possible to reupload the assets for SBF Dann Boeing's Rhen Var Temple? The link seems to be broken.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by gtgamtemp »

.
Last edited by gtgamtemp on Thu Jan 28, 2021 7:39 am, edited 1 time in total.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by S267 »

Yes Hello I'm looking for Galactic Marine assets. I know some existed at some point, but am looking for the assets for the SWBFII GM and one that has a DC15A. The original links seemed to have gone quite some time ago.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by BarbylBapkins »

Does anyone still have RepSharpShooter's improved 501st skin for the EP3 clone trooper? I believe it was used in the unofficial 1.2 patch. The original image he uploaded to the "Feel Free to Use My Skin" topic is no longer available.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Maveritchell »

In .png format (convert it back to .tga):
Hidden/Spoiler:
Image
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by BarbylBapkins »

Awesome! Thanks a ton, man.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Grimley »

ive tried looking an all i seem to find is mentions of it but, does anyone know where i can find the gungan shield an spear/electro pole?
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by TWINKEYRUNAWAY »

http://www.swbfgamers.com/index.php?act ... ;down=1339

This is sereja's ohta gunga assets. It has the weapon models your looking for in the side folder.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Kingpin »

Does anyone have the updated IG-88 animations?
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by anakin3482 »

Does anyone know where/if I can find hallways that are compatible with the stock Venator and CIS capital ship doors? I'm trying to make an expanded interior for a space map.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by CrashRakashe »

Has anyone found a working download for The Battlefront 1 Jedi Starfighter/Delta 7 Jedi Interceptor?
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Teancum »

You can find it in the Battlefront 1 mod tools.

https://www.moddb.com/games/star-wars-b ... tion-tools
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by CrashRakashe »

Teancum wrote:
Sat Feb 13, 2021 11:17 pm
You can find it in the Battlefront 1 mod tools.

https://www.moddb.com/games/star-wars-b ... tion-tools
Thanks for the link! :thumbs:
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by MDPtoaster »

Hey, if anyone KNOWS about a specific mod or asset that was archived to nexusmods but hidden and not properly reuploaded to gamefront, you can message FileTrekker https://forums.nexusmods.com/index.php? ... letrekker/ and he might be able to unhide it.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Creepio »

Can the B1 rifleman be found in the stock BF2 assets? If so, what's it called?

Edit: What happened to the Rancor Asset Pack? The file on gamefront is just some .pk3 file with no battlefront assets whatsoever.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by RedHardcore »

Does anyone have Clone Wars: Kashyyyk 1.4 asset? I would rather not use the SWBF2 unmunge too.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Ty294 »

Wondering, by chance, if anyone at any point managed to acquire the blaster pistol seen held by the Jet Trooper in the BF2 Loading screens?

Image

I know a lower-poly version of it can be found in the Gungan side folder in the assets, but the one in the screenshot is clearly a more completed version.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by kiprobin »

Does anybody have a working link for the bespin wing guard skin? I think it was originally posted at the link below, but it no longer seems to be working
http://gametoast.com/viewtopic.php?p=428089#p428089
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by AnthonyBF2 »

Ty294 wrote:
Thu Aug 19, 2021 12:32 am
Wondering, by chance, if anyone at any point managed to acquire the blaster pistol seen held by the Jet Trooper in the BF2 Loading screens?

Image

I know a lower-poly version of it can be found in the Gungan side folder in the assets, but the one in the screenshot is clearly a more completed version.
I checked all the assets in BF1 and BF2 mod tools and also ripped a lot of the files from Xbox demos/betas/protypes. I could not find a higher quality model but I did find a higher resolution texture that can be applied to the current model, and this was the only texture that could be applied that actually matches the model.

Here: https://www.mediafire.com/file/89hk7r2i ... l.tga/file
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Ty294 »

AnthonyBF2 wrote:
Mon Sep 20, 2021 8:34 am
Ty294 wrote:
Thu Aug 19, 2021 12:32 am
Wondering, by chance, if anyone at any point managed to acquire the blaster pistol seen held by the Jet Trooper in the BF2 Loading screens?

Image

I know a lower-poly version of it can be found in the Gungan side folder in the assets, but the one in the screenshot is clearly a more completed version.
I checked all the assets in BF1 and BF2 mod tools and also ripped a lot of the files from Xbox demos/betas/protypes. I could not find a higher quality model but I did find a higher resolution texture that can be applied to the current model, and this was the only texture that could be applied that actually matches the model.

Here: https://www.mediafire.com/file/89hk7r2i ... l.tga/file
Ah, it's a real shame they never left the completed pistol model usable anywhere. But that texture should make it easier to work with the existing model to some degree; definitely makes the model look a bit better, so thank you for that!

Sorry for the delay in response. Got distracted with other projects and neglected checking the sites for a while.
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