The DMI Showcase Thread
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- High General
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Re: The DMI Showcase Thread
it's probably high time I crunched down and tried to figure out how to get my model to export right. Though, it's rather dull at the moment, I may want to remodel... again...
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- Gametoast Staff
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Re: The DMI Showcase Thread
Nothing could be duller than an empty lotCommander_Fett wrote:it's probably high time I crunched down and tried to figure out how to get my model to export right. Though, it's rather dull at the moment, I may want to remodel... again...

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- Imperial Systems Expert
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Re: The DMI Showcase Thread
maybe some tall grass, weeds, and a "Lot for Sale" sign? 

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- Gametoast Staff
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- Gametoast Staff
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Re: The DMI Showcase Thread
Wow, looks like everything is coming together just great, Rep!
All this fantastic work from everyone makes my building look like rubbish. Speaking of which, will it be all right if I redid my lot, now that I have more experience with mapping?

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Re: The DMI Showcase Thread
You can do whatever you want.
The deadline will be somewhere near the end of July though (I've yet to set a specific date).

- Fluffy_the_ic
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Re: The DMI Showcase Thread
Wow, it's looking great!
Made some progress on my lot, so here it is so far:
(V.Ilosttrackat15)
I know that it's not much, but there really isn't much for me to show off. Besides, it's still very much WIP.
Made some progress on my lot, so here it is so far:
Hidden/Spoiler:
I know that it's not much, but there really isn't much for me to show off. Besides, it's still very much WIP.
- General_Nate
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Re: The DMI Showcase Thread
Rep. That's awesome! (You can tell which one's mine by the ugly neon orange lot with a pole sticking through the roof...) I'm in the possess of redoing it, though.
I noticed my ship wasn't there. Was there a problem with it? If there was, what was it so I can prevent it in my current lot. Thanks!
Oh, and fluffy, looks good so far! Is it a mining site?
EDIT: I may have asked this before, and I think I have, but where did you get the Urban Map Pack with all the buildings.
I noticed my ship wasn't there. Was there a problem with it? If there was, what was it so I can prevent it in my current lot. Thanks!
Oh, and fluffy, looks good so far! Is it a mining site?
EDIT: I may have asked this before, and I think I have, but where did you get the Urban Map Pack with all the buildings.
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Re: The DMI Showcase Thread
I haven't gotten to vehicle spawns yet in my to-do list, it's probably fine!
Where did I get the Urban Map? I made it.
@Fluffy, thats a garden right? Looks like it's off to a good start.

Where did I get the Urban Map? I made it.
@Fluffy, thats a garden right? Looks like it's off to a good start.
- General_Nate
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Re: The DMI Showcase Thread
Ok, cool. Let me know if there are any problems with the spawn when you get to it.RepSharpshooter wrote:I haven't gotten to vehicle spawns yet in my to-do list, it's probably fine!![]()
Where did I get the Urban Map? I made it.
Oh. Of course you made it... lol. No wonder I feel like n00b sometimes. It's because I am one...

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- Jedi
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Re: The DMI Showcase Thread
There's something funny about that picture... oh yeah:RepSharpshooter wrote:
Flying through on Hebe's starfighter

I don't mind, though. What confuses me is that I don't remember sending a Jedi Starfighter skin with my lot submission. Apparently I did.

EDIT: Gah! If I knew there would be floor under my lot instead of grass, I would have put something beside floor tiles. *facepalm* Can I re-send you my lot submission, Rep?
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- Master Bounty Hunter
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Re: The DMI Showcase Thread
Here's the start of my noob lot (I am think of making it a noob hideout)
Not textured yet (ugh) but I'm thinking of breaking it up into three objects for texturing ease. Also, this is based on the fact that a Blender square is twice as long as an XSI square.
Hidden/Spoiler:
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- Gametoast Staff
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Re: The DMI Showcase Thread
Null_1138 wrote:EDIT: Gah! If I knew there would be floor under my lot instead of grass, I would have put something beside floor tiles. *facepalm* Can I re-send you my lot submission, Rep?
@CressAlbane - That looks like a good start as well. Like I said before, an empty lot is absolutely the worst. Shipped models are ~ok~, but a custom model is the best case.RepSharpshooter wrote:You can do whatever you want.The deadline will be somewhere near the end of July though (I've yet to set a specific date).
Converted anikan fighter from JKA for Teancum:


Thanks to Zymotico for original model, Deviss for conversion to obj.
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Re: The DMI Showcase Thread
Well, I suck at texturing.
NOOB HQ: Floor 1:
I'm going to add in some objects from the DMI assets ingame to have more of a lobby-ish feel.
Maybe a sign..."NOOB HQ: By noobs, for noobs!"

NOOB HQ: Floor 1:
Hidden/Spoiler:
Maybe a sign..."NOOB HQ: By noobs, for noobs!"

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- Gametoast Staff
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Re: The DMI Showcase Thread
@CressAlbane - most noobs I know can't model or texture at all, so you are above them I think 

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Re: The DMI Showcase Thread
Yay!
Now I'm putting ingame in my old Sullust map that I never finished, make sure it works.
It's in. However, I think I need to re-color the floor...
Now I'm putting ingame in my old Sullust map that I never finished, make sure it works.
It's in. However, I think I need to re-color the floor...
- Fluffy_the_ic
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Re: The DMI Showcase Thread
Yeah, it's mostly a garden. Wasn't sure what else to do, so I figured I may as well. I mean, I am gonna add more.RepSharpshooter wrote:@Fluffy, thats a garden right? Looks like it's off to a good start.
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Re: The DMI Showcase Thread
Working on floor 2!
It's going to have my custom starfighter in it...of course.
Export failed on the second floor, sigh.
Guess I'll remake it, but my starfighter came out nicely, I think.
It's going to have my custom starfighter in it...of course.
Export failed on the second floor, sigh.
Guess I'll remake it, but my starfighter came out nicely, I think.
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- High General
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Re: The DMI Showcase Thread
finally finished the main part of my building
now it just needs some props and windows. Though, I did slightly underestimate it's hight, the part that's supposed to connect to the skyway is 3 times as tall as rep's building, and that's only halfway up. This is REALLY a skyscraper I guess.

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Re: The DMI Showcase Thread
Remember height of upper streets is EXACTLY 175 units tall